The main campaign, a combination of the vanilla game and The Stetchkov Syndicate, has a carefully crafted unlock system that you can play through with a friend to complete. The broken AI is fixed, cut content has been restored, and every weapon is precisely calibrated to its real world counterpart. The best way to explain SWAT: Elite Force in short is a complete overhaul of the original game. I've spent countless hours playing the game, mostly in CO-OP on servers new and old, and there always seemed to be a glimmer of potential that has never been truly realized by games that followed it. SWAT 4 is a fantastic, if horrendously bugged product.
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